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Exploring Where & Why
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Exploring Where & Why.iso
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MODULES
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LESSON01
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ACT01B
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L01B2.DIR
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Internal_14.ls
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2003-06-26
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118 b
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8 lines
on reinitActivityT
if objectp(gameObj) then
killActorList(gameObj)
end if
updateStage()
go("shuffle")
end